Games in the yard: how to take a child

If you have played all the hide-and-seek, slides and bees, the child is bored, and nothing new comes to your head - these are our recommendations for fun and useful games that you also know, but simply forgot.

  • For a company of two or three people:

Bicycle, roller skates, scooters - children get tired of riding alone, but if the parent is also riding a bicycle or roller skates - that is another matter!

Do not forget to takegaming "simulators": balls, trap games (simplified versions of badminton and tennis), jump ropes, kites, soap bubbles, water pistols, crayons, flashlights.Together it is interesting to play campuses, obstacles, wet sand (if the sand is clean enough - take a bottle of water and wet it well, now you can build “dropping” locks), “cold and hot” (especially if the hidden thing is not mother, but for example, candy, or better, two), “TV” (the players are “the viewer” and “the one who is on TV. The meaning of the game is very simple: the viewer“ switches ”the channels calling what he wants to see (ballet, football, news ... ), and “TV” should quickly tune in and portray it).

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If you three, you can play in the "Old Dog".Rules: choose "dog" (adult) and a place for "kennel". It is also necessary to outline the line with chalk, where children will hide from the “dog” and where he should not run. After all the preparations, the dog sits down or lies in the “kennel” and closes his eyes - he “sleeps”. The children join hands and walk in a chain to the dog, teasing him and trying to wake him with rhymes, then at the same time touch the dog; the dog wakes up, starts to bark loudly and chases after the guys. Children run away and hide in their house. The dog’s task is not to catch the guys, but rather to scare them, this is not a game of “angry dog”. :)

  • For a company of 4 or more people:

“Sabzhe”, “Edible-inedible”. Rules: the leader is selected, the rest sit in a row on the bench. The facilitator comes up with a question, approaches each player and throws the ball, offering answers. If the player likes the option, he catches the ball, if not, then pushes him away. The leader offers three possible answers, if the player has pushed all three, by default he is assigned the third option. The leader can throw the ball and say "Sabzhe." If the player managed to catch this ball, he himself comes up with an answer to the question asked. In the "edible-inedible" rules are similar, but instead of questions, assumptions are given in response to a particular question. The main thing in these games is funny and unexpected questions and assumptions.

"The third is superfluous", "The sea worries once ..."; "Broken phone"; "Traffic light", rules: Going out to the yard, the children tried to dress as "colorful" as one of the most popular games was the "Traffic Light" game. On the asphalt were two lines - this is the road. Presenter - Traffic Light, turned his back to the players and called the color, turned around, the player who had this color in the clothes, took this color, took it and calmly crossed the road, the one who did not have that color, had to cross the road, and his Traffic Light fished. The one he caught becomes the next Traffic Light.

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"Confusion", rules: the two leaders are determined by the count. One, turn your back to the players, the other leads the players. Participants are in a circle, and the leader manages the confusion: you can crawl through your hands, climb over them. "Entangled," all chorus called: "Confusion is confused, confused, entangled, disentangle us!" The main rule is not to open hands. The first leader must “unravel” the participants so that an initial circle is formed, without separating their hands.

  • For a company of 8 or more people:

"The Dragon". Rules: choose players for the role of the "head" and "tail" of the dragon. Players stand in a chain, laying their hands on each other's shoulders. "Head" rises first, the "tail" - the last. The “head” begins to chase the tail, trying to catch it. The task of the “tail” is to run away and dodge as long as possible, the “body” of the Dragon helps the “tail” to dodge. The chain of players should not be broken. The one whose fault the rupture occurred becomes the “head” itself. If the "head" managed to catch the "tail", the head becomes the end of the chain, becoming the tail, and the second player in the chain becomes the "head".

In games of a small child of kindergarten age (3–6 years), parents take not only active participation, they often have to be ideological leaders and instigators of all adventuresbecause the child is not so well developed a fantasy, and even organizing skills - and even more so. Here the main rule is sincerity: play with the child whenever possible in those games that you yourself would like.

To do this, follow the simple tips:

  • Time to play with a child is time to play with a child. Finish everything, do not look at your watch, do not check your phone, do not rush.
  • select the game / games that will take you exactly as long as you can spend on them. Interrupted at the most interesting place, because of the employment of the parent, the game is a source of insults and misunderstandings (well deserved, moreover).
  • explain the child the rules of the game, make sure that he understands them and agrees with them. Give him the opportunity to play their part on their own, do not criticize, be patient, cheer and rejoice even in the smallest successes.

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